d3ffo Valorant Settings (2023 upd) – Gaming Gear, Keyboard, Mouse and Video Setup
|Team: Free Agent||Country: Russia|
|Name: Nikita “d3ffo” Sudakov||Birthday: October 10, 2021|
Nikita “d3ffo” Sudakov is a popular Russian Valorant player who is currently a free agent. He last played for the team Gank Gaming. However, ever since he started playing Valorant in 2020 as a Sharp Clan player, he has switched between four teams. After Sharp Clan, he signed with Gambit Esports and played as a primary Duelist and Sniper. d3ffo has won numerous titles during his Valorant three-year career. It includes 2021 VCT CIS Stage 1 Challengers, 2021 CIS Stage 1 Master, 2021 VCT Stage 2 Challengers 2, VCT 2021 CIS Stage 3 Challengers 1, VCT 2021 EMEA Stage 3 Challengers Playoffs, and VCT 2021 Stage 3 Masters Berlin.
This young Valorant player is known to hold the 120th rank in the highest earnings among the Russian Federation’s players, having a net worth of nearly $106,784.96.
Mouse Settings & Sensitivity
Mouse used: d3ffo uses Logitech G Pro X Superlight Magenta
|Mouse Polling Rate (Hz)|
|Raw input buffer|
Video & Graphics Settings
Monitor used: d3ffo uses Zowie XL2566K
|Aspect Ratio Method|
d3ffo Valorant Keybinds
|Equip Primary Weapon|
|Equip Secondary Weapon|
|Equip Melee Weapon|
|Use/Equip Ability 1|
|Use/Equip Ability 2|
|Use/Equip Ability 3|
|Use/Equip Ability Ultimate|
|Rotate and Fixed Rotation|
Fixed/Always the Same
|Minimap Vision Cones|
|Keep Player Centered|
|Show Map Region Names|
d3ffo Crosshair Settings
|Center Dot opacity|
|Center Dot Thickness|
|Inner Line Opacity|
|Inner Line Length|
|Inner Line Thickness|
|Inner Line Offset|
|Show Outer Lines|
How do d3ffo’s Settings Support his Playstyle?
Like many first-person shooter games, Apex Legends offers a substantial degree of setting flexibility. By doing this, gamers may customize their gameplay and modify parameters to suit their own playing preferences. Let’s look at d3ffo’s settings to see how they alter his playing style.
D3ffo employs an eDPI (effective Dots Per Inch) of 408, which is the result of an 800 DPI setting with a sensitivity of 0.51. This eDPI shows a medium level of sensitivity. Players with medium eDPI levels often balance quick mobility with accurate shooting. As long as the zoom sensitivity is set to 1, there won’t be any sensitivity variations while aiming with the down sights. A 1000Hz polling rate makes cursor movement more fluid, and turning on the raw input buffer assures that Windows won’t interfere with or accelerate mouse input.
D3ffo’s preference for bigger character models is evident by his selection of 1280×960 resolution with a 4:3 aspect ratio in “Fill” mode, which may make adversaries simpler to see and target. The greatest performance and the fewest distractions are guaranteed while playing in fullscreen.
The majority of the graphical options are set to “Low,” which suggests that d3ffo prefers performance and rapid frame rates to looks. Even in severe, frantic conditions, this strategy reduces distractions and makes sure the game works as smoothly as possible. Additionally, some decisions—like disabling “Bloom” and “Vignette”—ensure crisper eyesight without extraneous visual effects that could interfere with gaming.
Clarity and accuracy are targeted using the crosshair settings. The crosshair stands out against any background because to its white hue, center dot, and outlines. The lack of movement and shooting inaccuracy signs indicates that d3ffo adjusts its aim more via game sense and experience than through visual cues.
Last but not least, d3ffo’s keybindings adhere closely to the common WASD setup that many FPS gamers employ. This architecture enables easy access to skills and weaponry, guaranteeing that d3ffo can react to chances and dangers in the game with speed.
In conclusion, d3ffo’s settings demonstrate a fusion of accuracy and performance optimization. The decisions show an experienced player who prioritizes accurate aim, distinct graphics, and quick reactions. These attributes all encourage a playstyle that mixes aggressiveness and precision.