Figures & Facts, Gamoloco DataViz Review
Gamoloco DatViz Monday Review

Gamoloco DataViz Monday Review #4: Top 20 (New) Games and Channels on twitch.tv in 2015

In the fourth edition of the Gamoloco Dataviz Monday Review we take one last look back at 2015 as we present you with the Top 20 New Games, Games and Channels on twitch.tv in the last year.

If you’re somewhat familiar with live streaming viewerships, you should know that esports are dominating the field, heavily, and the following visual once again proves it.

Top 20 (New) Games and Channels on twitch.tv in 2015

So what are the big take aways?

New Games

Fallout 4 and Call of Duty: Black Ops III may be leading new game releases, as expected, it’s the volume of Hours Watched that is surprising: 12.6 Million across 7 days isn’t that much if you compare it to 1 028 Million Hours Watched across the year for League of Legends, which means 19.7M Hours Watched per week. So on any average week, League of Legends scores way more live viewership than Fallout 4, the best new release of the year on Twitch and the 2nd most talked-about game in the press in 2015 as our friends at ICO pointed. In live streaming, new doesn’t mean succesful, quite the contrary… something the gaming industry will have to take into account as it’s totally counter-intuitive to traditional gaming marketing.

Games

The top 4 most watched games dominate heavily. They are the top 4 esports platforms, dwarving the biggest names in gaming on the streaming field. The passion that’s been felt by esports fans across the globe for the past 15 years finally gets to be evaluated thanks to these numbers: it’s not small. I can only be looking forward to the reaction by traditional gaming industry giants: can Electronic Arts, Ubisoft, Nintendo and other major publishers create succesful esports games? Could they take the passion for esports to new heights? It’s not that easy to say and even though it’s needed, it’s definitely not only about money but much more about culture… Changing company culture when you have tens of thousands of employees is a huge challenge, ask Kodak about digital cameras.

Channels

When it comes to channels it’s almost the same esports dominance with riotgames, the only publisher-owned channel in the list, and top esports tournament producers ESL, Dreamhack and Beyond The Summit scoring super high. The only ones who seem to be able to challenge them are the latest kind of pop stars spawned by the entertainment industry: “at home” streamers such as lirik, sodapoppin and the likes, who gather mind-bogglingly big communities of viewers day-in and day-out.

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Message from the author

Nicolas Cerrato

Nicolas Cerrato
gamoloco
Founder & CEO

“Hello everyone, this is my first post here on the eSports Marketing Blog so let me please introduce myself: I’m an old school esports guy like there have been thousands since the late 90’s and a few years ago I came up with this idea of a website that would provide live streaming viewerships data. The site’s called Gamoloco and has been up for a bit more than 18 months now. That’s where I get the data to create infographics such as the one below from.

Of course our main source for data is Twitch, as the platform is such a dominant force on the market, but we also get numbers from the Hitbox and Azubu API’s.

As Christian pointed out last week, I started releasing infographics in Gamoloco’s DataViz Monday newsletter a few weeks back, we’re at issue #4 this week.

And starting today I will also publish our weekly infographic here on this blog, on Wednesdays.

If you’d like to read more analysis on these numbers, you may head towards Gamoloco’s blog where I published more detailed posts about the Top 10 New Games of 2015, Top 10 Games of 2015 and Top 10 Channels of 2015.

Thanks for reading and see you next week for another infographic.”

About Gamoloco

gamoloco provides viewership data for gaming live streams hosted on major dedicated platforms such as twitch.tv, hitbox.tv, azubu.tv and more platforms. The collected data is used to create scoreboards for channels on the one hand and games on the other hand. Gamoloco also uses the data to provide dedicated Game pages. Gamoloco numbers are directly taken from the platforms’ API’s and represent more than 98% of the total viewership.

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This blog is published by the ENPE Media GmbH, a German marketing and event agency located in Cologne, which focuses on conception, realization and supervision of events and marketing campaigns in eSports.

On this blog we cover marketing-relevant content within the eSports market. Additionally we introduce newcomers to the potentials, structures, risks and features of the eSports market.

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